LEGO Fortnite and Minecraft Need a Better Way to Trash Items
LEGO Fortnite and Minecraft offer creative survival crafting, but both frustrate with slow, tedious item disposal mechanics.
I spent an entire weekend reorganizing my LEGO Fortnite village last month. My inventory was full of junk: old bones, broken swords, spare seeds, and a few mismatched charms. I stood next to the campfire in the center of my village and started tossing items into the flames one by one. That little ritual felt painfully familiar. I had done the exact same thing in Minecraft years ago, except there I was dropping stacks into a hidden lava pit under a trapdoor.

Both games give me big dreams of building incredible structures, but they also share the same slow, clunky way of throwing things away.
Two Worlds, One Survival Loop
LEGO Fortnite and Minecraft are not identical. They have different art styles, different progression systems, and different ways of receiving updates. But in practice, both are survival crafting games where I explore, fight mobs, gather resources, and then build whatever my imagination can handle. I have wandered through caves looking for valuable ores. I have visited different biomes to collect rare materials. I have boosted my health with extra clothing or charms. My main weapons are usually a sword and a bow, with a shield when I need to block. In both games, I feel like a tiny hero shaping the world around me.
That shared loop is wonderful. It keeps me coming back for late-night building sessions. Unfortunately, not every shared trait is good. The minor inconvenience of discarding items is one of them.
The Campfire vs. The Lava Pit
In LEGO Fortnite, an update made the item disposal situation much better. Players can now discard unwanted items by dropping them into the campfire within their villages. Before that update, players either had to store useless gear in chests or run off and find somewhere to drop it, which often left unsightly loot piles. Now at least there is a guaranteed place to dump unwanted gear. But much like Minecraft, the process is still more tedious than it needs to be.
Minecraft handles disposal differently. I can burn unwanted items in lava, but I have to build my own disposal system first. Usually that means a fire pit with a trapdoor, or a hidden lava pool near my storage room. That hidden dump can hurt the look of a room, and it limits creativity. Because I want quick disposal next to my storage, my storage rooms often end up on the ground level. That is not always the design I want. Sometimes I would rather build my storage high in a tower or inside a mountain, but the need for a nearby lava pit keeps pulling me back down to the ground floor.
The Slow Burn
Both games also punish me with slow item destruction. In Minecraft, I can drop full stacks of the same item, but I still need to throw each stack into fire one by one. LEGO Fortnite is the exact same way. I stand over the campfire, open my inventory, and drop items one at a time. Sometimes an item does not fall where I want and misses the flame. In Minecraft, if the opening in my lava pit is too small, the item can land on the edge instead of burning. Frustratingly, this can happen when I am trying to clean out a messy storage room quickly.
This issue is hardly going to ruin my experience. It is just a waste of time that could easily be avoided with a small quality-of-life addition.
A Simple Fix
The fix is simple and has already appeared in games like Resident Evil. In both LEGO Fortnite and Minecraft, players should be able to click and delete multiple items directly from their inventory. There could be a select all button, or I could tag as many inventory items as I want for destruction. Then one more button would permanently discard them. This approach could extend to chests as well. I would be able to quickly select and destroy everything inside a chest without moving items around.
Here is what I would love to see in both games:
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🗑️ Select multiple items at once
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❌ Delete items directly from the inventory
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🏷️ Tag items for destruction
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🔥 Optional confirmation prompt to avoid mistakes
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📦 Apply the same system to chests
Instead of slowly dropping items into a fire, both games could speed up a process that should be simple. I would not have to hide a lava pit behind a trapdoor in Minecraft. I would not have to stand over a campfire in LEGO Fortnite and hope every item lands in the flame. Cleaning my inventory would take seconds, not minutes.
By 2026, both games have grown and added plenty of new features. I appreciate the campfire disposal in LEGO Fortnite, but the core problem remains: deleting multiple items should not require fire, lava, or a slow animation. A direct inventory delete option would make both games feel more modern and respectful of my time. Until then, I will keep doing the fire dance, tossing bones and broken swords one at a time while my next big build waits.